Cold City Map Work

Because I like giving my players some decent props, I've drawn up a few maps for our Cold City campaign in progress.

There will only be one more week of this mini campaign, but that doesn't mean we can't have nice things.

 A warehouse raided in episode 1.
The Nazi bunker that has been requisitioned as an underground base of operations by the heroes (with convenient entrances via the subway and sewer system of course).
The Cathedral overtaken by cultists in episode 2.

Comments

Anonymous said…
Chapeau sir. Some very nice work indeed. Inspiring!
Anonymous said…
Very nice work indeed. Like the base especially.
Unknown said…
Apologies for the completely off-topic comment, but I can't seem to find an email address for you. I'm helping to enter RPG information into the database at RPGGeek.com, and right now I'm working on the Game Chef 2011 entries. Your entry (The Great Bard) is no longer available at the given link (http://www.vulpinoid.com/the_great_bard.pdf). Is there an alternate download location? Another option, if you're willing to provide the PDF, is uploading it to RPGGeek when we have it's entry completed. Thanks for your time!

And the maps in your post here are absolutely fantastic!
Vulpinoid said…
I really need to fix that website. I'll try to get the 2011 game chef entry back up somewhere...I'll let you know once it's done.
Unknown said…
Thanks, Michael -- very much appreciated!
Mr Teufel said…
Brilliant work! I especially like the bunker. Was it inspired by Lex Luthor's hideout in the 70's Superman movie?
Vulpinoid said…
I'm not entirely sure where the bunker ideas came from. I just saw the maps of the Berlin subway, and I remember that there were a whole complex of bunkers under Sydney (connected to St James Station if I remember correctly). Between that and the subway fight in the movie "Hellboy", it seemed a fun place to set up some potential coflct scenes. (Especially since Cold City has a "Hellboy"" vibe to it)

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